![]() There isn’t a whole lot to arguably say about the gameplay so far, which has you heading between areas and fending off enemies with light attacks, charged attacks, special attacks, parries and more. Unlocking these shops requires rescuing friendly goblins from captivity, however, which is where the brawler bits come in as players traverse various dungeons and fight massive bosses in order to free them, as seen in the demo with two shopkeepers that can eventually be freed. Naturally, the latter boosts your starts more and allows for different skills, which is where the RPG mechanics nicely come into play. Behind it lies a whole new lab, a mysterious gateway and revelations concerning the Professor…as well as a portal to a goblin realm with hordes of goblins and other enemies waiting to invade.Īnd with that, we begin the main meat of the gameplay, using time outside of the dungeons and in town to purchase new gear to equip (some being cosmetic, some not), either grabbing sneakers and clothing in the human shops or armor, weapons and more in the underground goblin market. After enduring wild rumors and returning, they find the door to their house broken open, the Professor missing and the secret door that always remained locked is now open. It’s something simple with an in media res moment that serves as a tutorial, then an introduction to our orphan protagonists Jenn and Tristan as they set out to pawn some junk to help raise funds for the Professor, their current caretaker who clearly sees themselves as a father to our duo, even if they’re having trouble accepting it. Notably, this demo has an introduction to try out compared to the previous one. ![]() We had a chance to try it out in advance, and if you’re looking for recommendations when it comes to the mountain of demos to try out, it goes without saying that this is one to immediately make a beeline for. Honestly, it almost feels sad.īut this isn’t meant to be an article about Stadia, this is meant to be about Young Souls, and in case you aren’t a Stadia player, then the upcoming week-long Steam Next Fest beginning on October 1 has you covered with a new demo. ![]() That said, it’s not the only game that’s been acting this way, as this Summer saw games like Wave Break and Orcs Must Die! 3 essentially try to re-market themselves as new releases, trying to pretend as much as possible that Stadia never happened. And it feels as though any deal to make it a timed exclusive was made well before that ship started sinking, because the press releases have done the barest minimum to bring up the game’s current availability on Stadia, instead acting as though the actual release will occur later this year instead. The catch is, as evidenced by the “technically” back there, is that Young Souls is currently a timed exclusive for Stadia. And there is nothing stopping us from reviewing the game. There’s nothing stopping those reading this from heading out and playing the game in full. Doing a preview for Young Souls is awkward because…technically the game is already out. There’s always something to be mined from a game with a lot of potential such as this. And it’s not awkward because we’ve already previewed the game last year, and not that many major changes seem to have occurred. Not because the game itself has its questionable moments, it is indeed an incredibly fun game based on what we’ve played so far. It feels awkward to be doing a preview of The Arcade Crew and developer 1P2P’s upcoming beat-’em-up Young Souls right now.
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