Modular Object-Oriented Dynamic Learning Environment (MOODLE): Moodle is an open source course management system, orginally developed by Martin Dougiamas. Learning Environments: The diverse physical locations, contexts, and cultures in which students learn. OpenSim can be installed either in standalone mode for a single environment or in hypergrid mode that allows the integration of different regions. OpenSim: OpenSimulator or simply OpenSim is a multi-platform server used to create virtual environments, named regions, as well as 3D applications that can be accessed by several users through a network protocol. There are several available viewers, such as Hippo, Singularity, Kokua Imprudence, and Firestron. Viewer: OpenSim viewer is responsible for rendering graphical objects within the 3D environment. Something that is taught: the ideas and beliefs that are taught by a person, religion, etc. Teaching: The job or profession of a teacher. Virtual Worlds: Virtual labs as a workspace for the distance collaboration and experimentation in research or other creative activity to generate and deliver results using the information communication technology. Simulation Linked Object Oriented Dynamic Learning (Sloodle): A free and open source project that allows integrating multi-user virtual environment of Second Life or OpenSim with Moodle through a plugin. More specifically, virtual laboratories can both characterize an invaluable preparation for access to real equipment as they can encourage students to think about the key concepts and tests that are required, and thus allow a more efficient use of equipment. Rossiter and Shokouhi, (2012), claim that virtual laboratories can be very authentic, if well developed could constitute a component a valuable activity for the student because they provide actions that emulate clearly the operation of the equipment real. A digital lab promotes access to experiments from a virtual space, compensating for the lack of interaction and the unavailability of time or resources to practical experience (Amaral et al, 2011). Virtual labs are offered digital platforms in order to support the conducting experiments without the need for user presence in a particular location, such as in the context of real laboratories.Īmaral et al (2011), define virtual labs as a workspace for the distance collaboration and experimentation in research or other creative activity to generate and deliver results using information communication technology. ![]() In the example presented in this chapter we combine 3D virtual world technologies and Gardner's multiple intelligences to stimulate students through the use of some particular intelligences, remarkably those initially proposed by Gardner, namely: the logical-mathematical, linguistic, spacial, bodily-kinesthetic, interpersonal, intrapersonal, musical. Use case example of the technology discussed. Sloodle and its integration to Moodle platform Theory of multiple intelligences 3D virtual worlds In this chapter we discuss the following topics, briefly introducing each one of them: After studying this chapter the reader should be able to develop a virtual laboratory and to integrate them to Moodle, using Sloodle plugin. The goal of this chapter is thus to present the main technologies used during the development and management phases of a virtual environment. The present chapter focuses on the use of OpenSimulator broadly known as OpenSim, which is a 3D virtual environment simulator. Several software can be used for the development of virtual laboratories. On the contrary, they are complementary to existing modes. However, such worlds are not meant to replace existing communication modes, like face-to-face meetings, video conferences or 2D Web. ![]() ![]() This laboratories can be developed within 3D virtual worlds. The use o 3D environment technology provides the means for new communication modes that combine time and space flexibility with a unique capability for global reach. Rossiter and Shokouhi, (Rossiter & Shokouhi, 2012), claim that virtual laboratories can be very authentic, if well developed could constitute a component a valuable activity for the student because they provide actions that emulate clearly the functioning of real equipment.The development of virtual laboratories is characterized as a viable alternative in the process of training and development of professionals in various fields.Īmong the technologies that can be used for the development of such laboratories are virtual 3D environments, also known as 3D worlds (MV3D). Virtual Labs as a workspace for the distance collaboration and experimentation in research or other creative activity to generate and deliver results using the information communication technology (Gomes & Bogosyan, 2009).
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